Jade Regent

Into the Nolands

Session 8

Cusp’s Log

Once back at the caravan, Sandru fails to open the chests we recovered but when they are brought into the presence of Ameiko, they open. One chest contains a bamboo rod or sceptre, shaped into the style of a serpent or dragon and surrounded by a complex aura of magic. The other chest contains a tome, also magical, its cover emblazoned with eastern symbols in Minkaian; its title being ‘Ki of the Amatatsu’. We learn that Amatatsu is a notable name and the book contains teachings of natural and supernatural connections between the body, the physical and the metaphysical. The other chest holds the strange shelved puzzle box which contains imagery of an imperial dragon. Opening the puzzle box’s lid reveals a small dragon statuette and we are all, all of a sudden, overcome with dizziness and black out…

We see visions of an army sweeping over the nation of Tien Xia…
We see a friend strike down another…
We see a Tien man, bearing a katana exchange it for a bag of gems to an Ulfen man…
We see Ameiko rise from a resting place near a jade throne…
And then we come around…

We believe the murdered man in our visions to be Emperor Shigure of Minkai. We know that the name of the Kaijitsu’s is truly Amatatsu, and that Ameiko must be the last scion of the last imperial family, the Amatatsus. The Tien man we saw was Rokuro Amatatsu selling much or all of the family wealth to the Ulfen merchant Fynn Snaevald, to fund their exile and escape from the oncoming onslaught.

The katana is ‘Suishen’, intelligent and can impart more knowledge. Further, Ameiko is the current heir of the Amatatsu line, the last of five imperial families. We believe the statuette is the ‘Amatatsu Seal’, and represents the family’s right to rule over Minkai. It is an artifact in its own right, which gifts scions of Amatatsu, or those very close to them, with healing and other magics. The wooden puzzle box is an artifact in its own right, designed to hide objects from magical divination or attempts to find them. The book, if read by a scion, gives the knowledge to take advantage of the Ki Meditation feat, and teaches a lot about mysterious ki forces and energies. The rod is called the Nyoi Amatatsu, which by spending ki, allows scions to enter some kind of metaphysical library of the mind.

This was all knowledge that came to our minds as Ameiko opened the puzzle box and we also recall a wispy shape sucked into the Amatatsu Seal. Ameiko tells of a desperate spirit, yearning for the Seal to be found by an heir. A nature spirit, possibly a kami and not known for possessing people; its home may be the Amatatsu Seal.

Ameiko speaks of the Jade Regent, usurper and murderer of the Emperor. She speaks of her family’s exile, and the sale of Suishen. We decide we must go to Kalsgard and seek Fynn Snaevald. The travel to Kalsgard will be two weeks and a dangerous journey, up through the Nolands, we must follow the trail through Southmoor and to Kopparberget, a mine. We could also go to Tomgruv or Solskinn, then on to the Neck to Losthome, and then follow the banks of the Thundering River and on to Kalsgard.

The next day, we start our journey north. Growing flocks of ravens sweep across the barren rocky lands and seem always to dog our travels as we come to experience. In a couple of days, we spy a a tree-shaped structure. We investigate it and come to the gruesome realisation that it is a collection of dismembered bodies that have been nailed to a timber frame. Dreki tells us it is an effigy known as a tree of souls. It’s made up of a dozen or so human bodies, each body missing at least a limb, and their stumps are sewn shut or cauterised. Some may have been nailed whilst alive, and died as a result of the process, and Dreki suspects the ‘tree’ is made up of the remains of the leaders of opposing tribes, possibly to those opposing the Red Fang tribe, on account of some of the observed tattoos. We notice that we’re observed by a couple of wild folk, so we decide to briskly move on. During the rest of the day, we feel that we’re being watched.

That evening, we are attacked by a band of Ulfen barbarians but vanquish them after a pitched battle. We question a captive who tells us we should flee north as there are many other Ulfen tribesman around. Gelden is cursed with nightmares during the rest of the night but we use the statuette to remove the curse.

The next day, the caravan comes upon a nithing pole, an effigy proclaiming a curse to those going into these lands. The horses are nervous and the area around the pole is wreathed in necromantic magic. Through some experimentation, we relocate the pole and continue onwards.

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Al_Rigg ameeraiya

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